Human

In addition to the Standard Racial Traits that all humans have, Humans also gain 8 additional bonus Hit Points at 1st level.

Ethnicities
Humans are divided along ethnic lines, though their actual in game capabilities vary very little. The most common ethnic groups in Aureon are Andari, Brician, Emalian, Escadiran, Geir, Hatari, and Tyrsennian. These groupings are artificial and have more to do with shared history, language, and geography than they do with any actual differences.

Andari
Andari are the natives of the lands of Arthandor. They speak a dialect of the Aurean language called Andari as their native language and have strong ties to the old Aurean Empire in the lands they share in common. Their language is still mutually intelligible with most other Aurean languages, but especially Tyrsennian. They live in a semi-feudal society with cosmopolitan and imperial overtones. Andari are military-focused as a society, using their enormous trade wealth from being situated at the land crossroads of Aureon to push their borders to large size. Their home region has many natural divisions that could've caused the creation of several smaller states but they've been amalgamated into one larger royal government.

Brician
The Bricians are not really a unified people in the conventional sense. They speak the same language, share similar cultural norms (strong ties to clan, wine over beer, etc), and a shared ancestry with those who also left the original Brician homeland before it disappeared beneath the waves. They are divided into many different polities, and clan-based feuding is a part of their culture that other groups consider barbaric. The Bricians find it useful in arbiting their lives, however. Bricians inhabit many of the northern coastal regions of Aureon, but especially in the Crucible where they make up a slight majority of the human population and in the Brician Isles where they are a large majority of the population in general. They speak Brician as their native language, though most who live on the mainland also learn to speak Aurean.

Emalian
Emalians are the natives of eastern Aureon who were never fully incorporated by the Aurean Empire. They speak their own language, Emalese, which is not related to Aurean or any of its divergent languages. Their society is fully feudal, ruled over by a king and his various noble supporters. They are insular and have their own history not tied to the rest of Aureon. They mostly live in Lyonesse, but their are some enclaves of them living in cities around the Tyrsennian Sea.

Escadiran
The Escadirans are the natives of the Escadiran Peninsula. They speak a variety of languages related to Aurean that are mostly mutually intelligible with one another, and somewhat intelligible to Andari speakers. The Escadirans were brought under Aurean control somewhat late compared to other groups and were thus not fully "Aureanized" liked the Andari or Tyrsennians. The lands they rule over are divided into two kingdoms known as Escadira and Eraconna, which are fully feudal and ruled over by feudal monarchies. They also make up a majority of the population of Hatarine, though they are ruled over by a Hatari elite class. Their recent history in struggle against Hatari invasion and settlement has given the Escadirans a more united vision of themselves and there are talks of uniting the two kingdoms that are only opposed by the possibility of either of their kings losing their throne.

Geir
The north central region of Aureon is where the vast majority of the Geir population lives. They are all united by speaking the Geir language, but most Geir are divided along tribal lines. Their are several large tribal confederations of Geir that vie for control of the region, but rarely has one ever managed to fully take control of all of the Geir peoples. Geir tribes are frequent in the peripheries of other lands, and have not integrated fully in many cases. The Crucible has many Geir who have lived there for centuries after their tribes migrated in support of Surran the Scorched Prince. They can also be found living in Lyonesse' far north in great numbers. There is a Geir minority in Arthandor that has mostly integrated, descended from the Sarian tribe that once lived in what is now Razzan, and few of them retain their old culture.

Hatari
The Hatari come from the steppelands of Banem-Sar originally, though they have since migrated to various other parts of the world. Hatari traders can be found in ports around the world, and they are the dominate people in both Banem-Sar and Hatarine, though in Hatarine they are a minority of the population and only form a ruling elite. Hatari culture is ancestrally tied to their nomadic tribal lifestyle of an older age, today they are far more sedentary and are as often city dwellers as they are nomads.

Tyrsennian
The Tyrsennians are the humans indigenous to the Tyrsennian peninsula, who were the first peoples conquered by the Aureans when they arrived. They had been fully "Aureanized" and speak a slightly divergent form of Aurean as their language, called Tyrsennian. This language is over 90% mutually intelligible with Andari, and the two peoples see one another as related but different enough that they consider each other separate ethnic groups. The Tyrsennian homeland is ruled over by a constitutional monarchy. The Tyrsennians are a minority population in southern Arthandor, as well as a minority population in western Lyonesse and Eraconna. Their traders are found in ports all over.