Magic Items

The following are house rules affecting magic items

Magic Armor and Shields
General Changes

Each +1 of armor you have also gives you a resistance bonus on saving throws in equal amount. Therefore, a +1 chain shirt provides a +1 to your armor class and a +1 resistance bonus to all of your saving throws. This bonus does not stack with that provided by a cloak of resistance.

Magic Weapons
General Changes

Corrosive, Flaming, Frost, Shocking, all have their damage dice increased from 1d6 to 1d10.